They now have 2 rambunctious kiddos known as Little Man (2) and The Princess (7 mos). The family resides in Texas in a small but lively apartment. Paula and her hubby love to play board games, take long walks with the kids and they both LOVE the Texas heat! Paula also has a passion for writing. Red Hands – 2-Player Games is based on a game for kids known as “hot hands”, “slaps” or even in some countries “slap jack”. It belongs to games for girls and boys, but anyone who's competitive can play this reaction game. If you like to play two player games, this is a perfect choice for you! HOW TO PLAY THE GAME.
Where can I find interesting conversation games?Classic Games. Introduce your youngsters to games you played as a child. Draw a hopscotch on the backyard patio or play Mother May I on the grass. Play Red Light, Green Light during the day or flashlight tag at night.
I was playing 'The Question Game' with my g/f last night, and I was wondering if anyone here knew any (or knew of any resources for) other good games for two players that can be played with absolutely nothing but conversation. I've found this, but most of them seem to be insult or bar games. I'm looking more for games of wit or imagination (but not roleplaying, I know plenty about that).
Books, but not movies.
Baseball, but not hockey.
Apples, but not oranges.
The idea is that the first word contains a double letter, the second doesn't, and that the two things are related. It can be fun to come up with matched pairs. It's more fun when there's someone who's trying to fit in but doesn't get it.
posted by shadow vector at 9:34 AM on June 4, 2007 [1 favorite]
posted by nkknkk at 9:53 AM on June 4, 2007
The object of the game is to come up with scenarios to choose from... They can be about normal things like 'Would you rather have unlimited money or unlimited health?' or they can be about outlandish things that you would likely never face in reality, but you HAVE TO choose (saying 'I don't know' or 'both' or 'neither' isn't an option)...
A recent example from my son (whose questions tend toward the disaster-ish): 'If you fell off a cliff, would you rather break your arm or your leg?'
You can make the questions as silly or as serious as you want. It's fun!
posted by amyms at 9:59 AM on June 4, 2007 [2 favorites]
posted by vytae at 10:04 AM on June 4, 2007
The basic premise is: One person presents you with the option of two people to have sex with- you have to pick one- and death is not an option. For example: Death Is Not An Option: Chewbacca or Yoda? George W. or A Reanimated Howard Taft? Martha Stewart or Tobias Funke? Of course, the most fun with this game is when you justify your answers. And as the conversation progresses, the hypothetical situations get, er, interesting.
posted by nuclear_soup at 10:08 AM on June 4, 2007 [2 favorites]
posted by JaredSeth at 10:28 AM on June 4, 2007
It is a guessing game and goes as so. One person picks a thing (relatively specific: 'King Kong' or 'trail mix' or 'that necklace you are wearing' are all acceptable things. 'babies' or 'rocks' perhaps not so much). The other person guesses things (of similar specific-ness, i.e. you guess 'Is it King Kong?' not 'Is it large?' or 'Is it yellow?').
The response patterns for the person with the thing are as so:
'It's more like X than anything you've guessed so far'
or 'It's more like Y than X, but like X, Z'
Example:, you pick as a thing 'sushi' and your gf guesses as her first guess 'your bathroom.' You say 'It's more like my bathroom than anything I've heard so far.' Then your gf guesses 'a glue stick' at which point you have to decide whether sushi is more like your bathroom or a glue stick. Let's say you decide it's more like your bathroom. You then say 'It's more like my bathroom than like a glue stick, but like a glue stick, it can fit in my hand.' (otherwise you'd just say 'It's more like a glue stick than anything I've heard so far') Sometimes the comparisons can get very tricky--no repeats and no cop-outs!
I like this game because it's probably harder for the thing-holder than the guesser.
posted by that girl at 10:29 AM on June 4, 2007 [71 favorites]
Along the same lines, there's also Shag, Marry, Cliff. One player names three people, and the other player has to decide which she'd have one-time sex with, which she'd marry, and which she'd throw off a cliff. Of course, I'm not sure if you'd want to play it with your girlfriend, but it is fun; there are a lot of variations. You can name hot people or awful people, or mix it up even more -- for example, I'd have a one-night stand with Captain Jack Sparrow, marry Edward Scissorhands, and throw Willy Wonka off a cliff.
posted by booksandlibretti at 10:30 AM on June 4, 2007
We ended up with a lot of supplementary rules (a third person acted as timekeeper/judge) that I don't remember, but part of the fun was coming up with them (like, you had one challenge per round and if you thought the other person was lying, you could challenge them and they'd have to explain the situation in which the thing occurred; or, better, you could challenge once per round to name the author/director of the book/movie). Overly pretentious? Probably..
posted by one_bean at 10:40 AM on June 4, 2007
posted by one_bean at 10:41 AM on June 4, 2007
Also, lateral thinking puzzles are good (also called situation puzzles). But they're not the kind you can just make up on the spot. But if you're like me, you have a vast store house of them at the ready. Also, Paul Sloane has a number of books...
posted by ObscureReferenceMan at 10:50 AM on June 4, 2007
It starts like this:
Coworker A: We are a trio!
Coworker B: We are not a trio, we are a triad!
Coworker C: We are not a triad, we are a clique!
Coworker A: We are not a clique, we are a gang!
Coworker B: We are not a gang, we are a syndicate!
Coworker C: We are not a syndicate, we are a ...
It just goes on and on, and can be picked up instantly when someone says a definitive statement.
posted by cior at 11:16 AM on June 4, 2007 [6 favorites]
Player 1: W
Player 2: A
Player 3: I
Player 1:
So if player 1 now says a letter that forms a word (such as 'T' for 'W-A-I-T') he gets a mark (you can use H-O-R-S-E or I-D-I-O-T or whatever to keep track.) If player 1 says a letter than can't be used to make a word (such as 'W-A-I-Z') then the other players can challenge him and he'll get a mark. But if someone challenges you and you can make a word then the challenger gets a mark. (There can be a little bit of bluffing with this dynamic.)
Anyway, it was a fairly amusing game that was easy to play on long car trips with 2 or more people. I hope I explained this game well enough--did anyone else ever play something like it? What did you call it? (My family eventually settled on 'IDIOT.')
posted by bdk3clash at 11:23 AM on June 4, 2007 [4 favorites]
Player 1 thinks of a well-known person and tells the other players the initials of that person. The goal of the game is for the other players to guess the person player 1 is thinking of. The other players try to win the right to ask yes or no questions about player 1's person (are they male/female? dead/alive?, etc.) to narrow down the possibilities. Players win the right to ask these questions by 'stumping' player 1. You stump player 1 by asking leading questions about the initials. Here's an example:
Player 1 thinks of a person (Jimmy Carter) and says the initials JC.
Player 2 can ask a question such as 'is your person a singer?' (Keep in mind, this question isn't necessarily to determine the identity of player 1's secret person, but to earn a right to ask a question.)
Now player 1 has to try to think of a singer with the same initials. If he responds 'No, my person is not Johnny Cash,' then he has not been stumped, and the players must try again. Player 1 can respond with any singer with initials JC. If he cannot think of one, then he is stumped, and player 2 can now ask a yes/no question about the identity of player 1's secret person.
The 'stumping questions' the players ask cannot be repeated, but you can ask similar questions that are either more or less specific. For example, after the singer question above was asked, another player could try the question 'is your person a country singer?' or 'is your person a female singer?' to try to stump player 1 with June Carter Cash.
The game can be won either by asking player 1 either directly or indirectly about their person. For example, after you have enough information, the players might suspect that the person is Jimmy Carter. They could directly ask player 1 'is your person Jimmy Carter,' which would let them win, or they could ask 'is your person a former president?' In this case, that question would be enough to win, since there are no other former presidents with initials JC, so player 1 would have to answer 'yes, my person is Jimmy Carter.' However, if the question were more general, player 1 could have a chance to save themselves. So if the question was 'is your person involved in politics,' player 1 could slyly respond, 'no my person isn't James Carville.'
The strategy is for player 1 to pick a name that has common initials. Even better if somebody in the same or a similar field has the same initials. Andrew Jackson would be a good one, because it gives you an out for the president question with 'Andrew Johnson.' The strategy for the other players is figuring out how to best phrase your stumping questions so as not to reveal the person you have in mind too easily. You want to make the questions broad enough that you won't give clues to player 1, but specific enough that player 1 won't be able to answer with somebody else in the same field.
Even if the other players are thinking of somebody specific, player 1 can respond with any person with the correct initials if it answers the question.
The game gets more interesting if you include fictional characters as well.
The game's a lot less confusing than it sounds, and I'm sure there are plenty of variations you can try out.
posted by SBMike at 11:26 AM on June 4, 2007 [2 favorites]
Since it's you and your girlfriend, I think it'll work.
You just say are you this or are you that.
You ask her 'Are you a butterfly or a bumblebee?' - she has to answer with what she feels she is, not what she wants to be or thinks other people think she is. So she might say she's a bumblebee because she stings but it's not fatal, and overall she's cute and useful.
After she answers, then you have to answer the question too, then it's her turn. So then she might say 'graymouser, are you a Redwood or a Sycamore?' And you might say a Sycamore because you love being by the water and you're pasty white, or whatever. Then she has to answer that same question.
And so forth. It's fun.
posted by cashman at 11:26 AM on June 4, 2007 [6 favorites]
2 Person Games For Free
After a couple of minutes to think, each player gives their top5 with plenty of detail.
It's not complicated but it's fun.
posted by Lionel d'Lion at 11:36 AM on June 4, 2007 [1 favorite]
posted by chrismear at 11:43 AM on June 4, 2007
It's really easy: one person starts with a word, and the next person adds a word to continue the story. The only rule is that the next person cannot stop to think, and the next word has to be blurted out on the heels of the previous one.
posted by Arthur Dent at 11:57 AM on June 4, 2007 [2 favorites]
posted by Schismatic at 11:58 AM on June 4, 2007 [1 favorite]
A more complicated question could be, 'If you were a statue, what would it be of, what material would it be made of, where would it stand and what would people throw at it?'
Alternatively, you can ask reverse whole or part of this, and ask '...and why do people throw icecream cones at your statue?'
Basically just asking very random things can be a great game in itself.
posted by Grensgeval at 12:23 PM on June 4, 2007 [2 favorites]
posted by Margalo Epps at 12:25 PM on June 4, 2007 [1 favorite]
Another good alphabet game is Sex, Drugs, and Rock-n-Roll. You have to name something to do with sex, drugs, or rock-n-roll (natch), and it has to be in alphabetical order. Example: Alice Cooper, Beatles, Cocaine, Dick, Ecstasy, Fuck, Green Day, etc.
I also like the Famous Name Game someone else mentioned; Jimmy CarteR leads to Rosie O'DonnelL leads to Lisa SimpsoN leads to Neil DiamonD, etc.
And on preview, the Question Game is also fun- we used to play that in English class in high school (I think it was after we watched Rosencrantz and Guildenstern Are Dead).
posted by kidsleepy at 12:37 PM on June 4, 2007
For example, if I were tell you the clue is 'street frog,' the closest set of rhyming words would be 'road toad.' Are toads the same as frogs? No! But close enough.
Then, you switch roles-- perhaps your partner supplies 'dirigible henchman' and you reply 'balloon goon.'
posted by RossWhite at 12:53 PM on June 4, 2007 [7 favorites]
In the absence of reference books, this must be played with an honor-system understanding.
posted by Wolfdog at 12:56 PM on June 4, 2007
Generally, we didn't use particularly strict criteria for determining level of celebrity. If someone asks who the hell your person is, you just explain to them what they are notable and famous for. So if someone challenges James Naysmith, I would just have to say, 'well they invented Basketball, one of the most popular sports in the world, you idiot. I can't believe you don't know who he is.' Then in most cases they agree that your response passes muster. If not, and there are only two players, debate ensues as to whether the person is sufficiently famous. With more people, you can put it to a vote. The other rule that comes as a byproduct of this system is that you can't use someone if you don't know what that person has done. So if I say Benjamin Disraeli, and someone challenges me (either because they don't know who he is, or because they don't think I know who he is) and I am not able to explain who he is, then I lose. Usually we didn't eliminate the challenger if the answer is justified, but you could I guess.
posted by gauchodaspampas at 12:56 PM on June 4, 2007
posted by nkknkk at 1:08 PM on June 4, 2007
Ghost
Categories - good for a road trip. Pick a category and go back and forth naming things in that category; object of the game is not to be the one who runs out of things to say. You can also do this by naming things in the category in alphabetical order - begin with an A thing, then a B thing and so on.
posted by LobsterMitten at 1:15 PM on June 4, 2007
posted by grumblebee at 1:18 PM on June 4, 2007
i second ghost.
'going to the picnic' games are good too, if you theme them. you just list things (on a theme, in alphabetical order) that you'll be bringing to the picnic. my friends did this with a star wars theme and they said it was pretty tough.
the game amyms is describing is called 'would you rather?' and it's really fun. especially the way my friends and i did it, which was really outlandish and often kind of vulgar.
you could always play 'never have i ever,' that kids' game where you hold out ten fingers, mention stuff you've never done, and if the other player(s) have done it, they put a finger down. first one to have no fingers left loses (or wins, i guess). it's a good way to find out dastardly secrets!
posted by timory at 1:42 PM on June 4, 2007
Another game (that works better with more people - say around a dinner table) is one where someone comes up with a topic, and you have to go round naming something of that topic alphabetically, one following on from the other.
e.g Car brands
- Alfa Romeo
- BMW
- Chrysler
- Dodge
etc etc
posted by djgh at 2:06 PM on June 4, 2007
We used to play it on the bus in high school when we were driving to field hockey games. I went to school with a bunch of nerds. It helps sharpen your spelling skills, as well.
posted by mckenney at 3:08 PM on June 4, 2007
posted by Rock Steady at 3:28 PM on June 4, 2007
posted by Rock Steady at 3:28 PM on June 4, 2007
I'm not explaining it well, but if the word was 'quite' and the guesser said 'paper' the leader would say '0', as none of the letters in paper are the same letters in the same position as in 'quite'. If, however, the guesser said 'quiet' the answer would be '3', as in 3 of the letters are the same letters in the same position as in the secret word.
It can be challenging to be the designated person as it involves visualizing the word and matching it all in your head. We play it w/friends while waiting for food at fancy restaurants.
posted by purenitrous at 4:25 PM on June 4, 2007 [1 favorite]
Many of the games on Whose Line is it Anyway do not require props and can be done with two people. (world's worst, etc)
posted by softlord at 5:43 PM on June 4, 2007
posted by LobsterMitten at 5:58 PM on June 4, 2007
You and your partner each think of a word or phrase -- typically a noun, but it doesn't have to be. Ready? Count to three together, then say your words at the same time.
Now you each have to think of a new word or phrase that somehow relates to both of the words just used. Quickly now! The first person to make the connection calls 'one.' The second person, when ready, calls 'two.' Then you both call 'three' together and blurt out the new words.
Repeat until you both say the same word at the same time.
Simple example of play: [High-fives.]
I've had the game last anywhere from 10 seconds (we started with 'fingernails' and 'Nixon' and both went straight to 'dirty') to half an hour (lots of agonizing near misses, plenty of non sequiturs too). This is one of the few games I know in which the players are not adversaries, but are trying to work together to make something happen. This allows for very simple rules; there needn't be any restrictions on what is a valid play, because if you go against the other player's expectations, you haven't got a chance. Which is not to say it isn't sometimes fun to do.
posted by aws17576 at 6:22 PM on June 4, 2007 [63 favorites]
We'd also 'write' a story the same way - one line at a time, going through the alphabet.
posted by filmgeek at 9:17 PM on June 4, 2007
posted by aneel at 10:44 PM on June 4, 2007
Same game, yet another name: Do, Date, or Die (where we substitute marriage for a long-term relationship, for the sake of the alliteration.)
This game gets really fun, especially when you start using mutual friends.
posted by The Esteemed Doctor Bunsen Honeydew at 1:54 AM on June 5, 2007
One person thinks of a category; the others have to name ten things in that category; the category-thinker-upper is the arbiter of correctness. The role of category-thinker-upper rotates between everyone.
I think it works better with harder categories because everyone is trying to think of things that fit and reach five/ten so they can move onto something less devious. Unexpectedly challenging ones have included 'ten American national parks' (for a car full of Brits and Aussies), 'ten songs with 'hand' in the title,' 'ten famous Spaniards,' and 'ten languages spoken in Africa.'
posted by mdonley at 4:13 AM on June 5, 2007
You tell people that you're going to a party and they can come too if they decide to bring the right item. It's not actually what they bring that gains them entrance. It's saying 'umm' before they name the thing. So, and umm apple goes while a pear doesn't. I never figured it out and they had to tell me, because I don't rely on space fillers on my language to the extant that a lot of folks do.
Next up is psychiatrist. One person leaves the room and everyone who remains decides what that person will be. The person returns and asks questions until they figure it out.
posted by bilabial at 5:54 AM on June 5, 2007 [3 favorites]
More often than not, it involves some discussion - let's say I ask if you'd eat an 8oz. jar of mayo for $100. Then you'd ask me how long you'd have to do it in, are you allowed to spread it on bread or turn it into a veggie dip, etc. I then redefine my question: Ok, will you eat an 8oz jar of mayo in 2 hours, with a spoon, you can't use it as a dip or on bread but you can have a pint of ice water to help you.
Of course, the questions could get as gross or raunchy as you'd like, and they don't have to do with food (although a lot of mine do, and at my old job, a lunch with coworkers in the breakroom turned into one guy drinking a concoction of wonton soup, wasabi, Mountain Dew, salt and pepper, ketchup, mayo and some other things for $50 - we all chipped in a bit). You can ask if, for $20, the other person would go up to someone (like that lady over there by the soda machine or something) and pretend like she was your long-lost best friend Amy and then when she says she's not Amy, act like Amy was put into the witness protection program and that she shouldn't worry, you won't blow her cover. Or, go up to the counter at Starbucks and order a Big Mac and then throw a fit and refuse to believe them when they say they don't serve them, etc etc etc.
One of my favorite books for this type of thing is The Book of Horrible Questions, but the questions in that book are REALLY horrible. Pretty entertaining though, and you can get it for about $4.50 used right now.
posted by AlisonM at 7:14 AM on June 5, 2007
'I love my love with an 'O', because she is organized. I hate her with an 'O', because she is obstreperous. She likes to eat olives and oranges. Her name is Oneirodynia, and she lives in Ohio with an ostrich and drives an Opel.'
Add or delete as many phrases as you like.
posted by oneirodynia at 4:08 PM on June 5, 2007
posted by zamboni at 12:32 AM on June 6, 2007
2 Person Games
One person would be 'IT' and the others (it plays best with three or more people) would take turn asking IT questions, like 'what did you pull out of your nose this morning,' or 'What did you do with the body?' and IT would have to answer each one with 'Sausages' without laughing. Once IT laughed, the next person would be IT.
It's a VERY fun game, with low competition, which makes it good for families.
posted by smoakes at 5:26 PM on June 8, 2007 [2 favorites]
posted by wemayfreeze at 4:01 PM on June 25, 2007
Round robin stories are also fun, but work best with more than two people (also GREAT with kids). Each person adds one phrase or even one word to make a story. Always start 'once upon a time there was' and the next person continues the story. Much hilarity ensues. We eventually had to ban the words 'teenage mutant ninja turtle' 'guns' and 'poop' but then we were playing with 6-year olds.
Thank you for reminding me about Boticelli. Great game.
posted by nax at 8:43 AM on July 21, 2007 [1 favorite]
Fun 2 Person Games Kids
What are today's best avant-garde video games?April 16, 2013
two player games?September 16, 2011
Achievement unlocked: successfully ended a...September 8, 2011
Conversation and Impromptu GamesAugust 28, 2008
Comments are closed.